The result is the busiest computer screen you could possibly imagine with the pinball table having virtually no "dead space" where nothing happens. Rather than having each table be a totally disconnected playing experience, this game allows you to play all the tables at once, moving at certain key points from table to table. Rather than having the only things that move or make noise on a pinball table being the ball and the flippers, Creep Night incorporates a truly dizzying array of animations, moving objects and sound effects. Rather, they have chosen full-screen tables that each really incorporates about three pinball challenges nestled side-by-side. Sierra has avoided the usual patterns of (1) a stationary table that only takes up part of the screen (because its height is a lot taller than its width) or (2) a vertically-scrolling table where the player can never view the entire table at one time. In the last few years there has been an overwhelming flood of pinball games released for the PC, but Sierra has now taken a different tack than the other producers.
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